object sequence

This is the simplest of the sequence modules, but also the easiest to abuse (vs. using scripted sequence where you can be more efficient).

You create “states” merely by connecting modules (including groups) to the object sequence’s input port. This module works much like a group object module, in that you can rearrange the order of the modules within, each of which creates a “state” named with that module’s (or group’s) name.

Module Input Ports

  • Input Objects [Field] Accepts any number red object ports from modules changed within the sequence.

Module Output Ports

  • Current State Title
  • Output Object [Renderable]: Outputs to the viewer.