Annotation

  • legend

    legend The legend module is used to place a legend which help correlate colors to analytical values or materials . The legend shows the relationship between the selected data component for a particular module and the colors shown in the viewer. For this reason, the legend’s RED input port must be connected to the RED output port of a module which is connected to the viewer and is generally the dominant colored object in view.

  • 3d legend

    The legend module is used to place a legend which help correlate colors to analytical values or materials . The legend shows the relationship between

  • axes

    axes General Module Function The axes module is used to place 3D axes in the viewer scaled by the model data and/or user defined limits. Axes accepts data from many of the Subsetting and Processing modules and outputs directly to the viewer. Data passed to Axes should come from modules which have scaled or transformed the mesh data, for example explode_and_scale. Axes generated by axes and displayed in the viewer are transformable with other objects in the viewer.

  • direction indicator

    direction indicator The direction indicator module is used to place a 3D North Arrow or Rose Compass in the 3D viewer scaled by the model data and/or user defined parameters. Module Input Ports View[View] This is the primary Purple port which connects to the viewer to receive the extent of all objects in the viewer AND outputs the north arrow or compass rose. This port can be used as your only connection from direction indicator to the viewer and no other connections are needed. Minor Ports not needed for most all cases Z Scale [Number] Accepts Z Scale (vertical exaggeration) from other modules Explode [Number] Accepts the Explode distance from other modules Module Output Ports

  • viewer to frame

    viewer to frame The viewer to frame module is used to place a image of one viewer inside a second viewer’s non-transformable overlay. It is extremely easy to use. There are sliders to adjust size and position. Module Input Ports View [View] Connects to the viewer used as an overlay Module Output Ports Output Object [Renderable] Outputs the input view as a 2D overlay in the viewer.

  • add logo

    add_logo The add_logo module is used to place a logo or other graphic object in the viewer’s non-transformable overlay. It is extremely easy to use. There are sliders to adjust size and position and a button to select the image file to use as a logo. Module Input Ports View [View] Connects to the viewer Module Output Ports

  • titles

    titles Titles connects to the red port on the viewer and provides a means to place text in the non-transformable 2D Overlay of the viewer. The text is not transformed by viewer transformations and is positioned using sliders in the Titles user interface. Module Input Ports Input String [String] Accepts the string to display. Number 1 [Number]: Accepts a number used to construct a the title. (this is effectively a simple version of format_string Number 2 [Number]: Accepts a number used to construct a the title String 1 [String]: Accepts a number used to construct a the title Module Output Ports

  • 3d titles

    3d titles 3d titles connects to the red port on the viewer and provides a means to place text in 3D space of your model. The text is transformed by viewer transformations and is positioned using X, Y & Z sliders in the Titles user interface. Module Input Ports Input String [String] Accepts the string to display. Module Output Ports

  • place text

    place_text place_text replaces both Text3D and MultiText3D and provides a means to interactively place 2D and 3D renderable text strings or to read a .PT File (or legacy .EMT file) to place the text. Module Input Ports View [View] This is the primary Purple port which connects to the viewer to receive the extent of all objects in the viewer AND outputs the test. This port can be used as your only connection from place_text to the viewer and no other connections are needed. Minor Ports not needed for most all cases Z Scale [Number] Accepts Z Scale (vertical exaggeration) from other modules Explode [Number] Accepts the Explode distance from other modules Module Output Ports

  • interactive labels

    interactive_labels The interactive_labels module allows the user to place formatted labels at probed locations within the viewer. The data displayed is the data at the probed location Module Input Ports Z Scale [Number / minor] Accepts Z Scale (vertical exaggeration) from other modules Number Variable [Number / minor] Accepts a number to be used in the expression Input String Variable [String / minor] Accepts a string to be used in the expression View [View / minor] Connects to the viewer to allow probing on all objects. Module Output Ports

  • format string

    format_string format_string allows you to construct a complex string (for use in titles or as file names) using multiple string and numeric inputs. An expression determines the content of the output. The Expression is treated as Python f-string which allows for the use of the variables with Python expressions. Module Input Ports Date [Number] Accepts a date Number 1 [Number] Accepts a number Number 2 [Number] Accepts a number Number 3 [Number] Accepts a number Number 4 [Number] Accepts a number String 1 [String] An input string String 2 [String] An input string String 3 [String] An input string Module Output Ports