slice

image\slicemod.jpg

The slice module allows you to create a subset of your input which is of reduced dimensionality.  This means that volumetric, surface and line  inputs will result in surface, line and point outputs respectively.  This is unlike cut which preserves dimensionality.

General Module Function

The slice module is used to slice through an input field using a slicing plane defined by one of four methods which are discussed below.

The slicing plane essentially slices through the data field showing the intersection of the slice plane with your input object.

Module Input Ports

slice has two input ports.

  1. The leftmost port accepts any 1D, 2D or 3D mesh. The mesh can contain nodal data and/or cell data.

  2. The right port is the Z-Scale and is required if Explode_and_Scale is upstream, in order to reference the correct z coordinates when options 3 or 4 are selected.

Module Output Ports

slice has three output ports.

  1. The leftmost is the Z-Scale

  2. The second (blue/black) outputs the slice.  Data consists of nodal and/or cell data for all map components selected.

  3. The red output port is a renderable version (for connection to the Viewer) of the second port.

image\cutpanel.jpg

Module Control Panel

The control panel for slice is shown in the figure above. The above example shows "Slice Easting" as the selected slice type.  For any of the first three slice types, the plane is defined by a single coordinate input (X, Y, or Z).

slice-panel-rot.jpg

Related Modules

-> cut