Connecting & Disconnecting Modules

To Connect Modules:

1.  Make sure the modules have ports at the same level in the module hierarchy, and that both ports are visible.

2.  Point to one of the two ports you intend to connect.

3.  Drag the mouse pointer with the left mouse button toward the other port. When you press the left mouse button, the Network Editor shows all of the allowable connections. As you move the mouse pointer, the Network Editor guesses which connection you want to make and highlights it.

4.  When the Network Editor has highlighted the correct connection, you can release the mouse button.

Canceling a connection in-progress

While dragging the mouse pointer, you may decide that you do not want to make a connection. To cancel a connection operation in progress, drag the mouse pointer back to the port so that none of the possible connections is highlighted, then release the mouse button.

To Disconnect Modules:

If we make an incorrect connection, we can remove the connection. This is called disconnecting the modules.

We can disconnect modules in two ways:

1) One way is to repeat the connection. That is, we point to one of the connected ports, then, holding down the left mouse button, drag the pointer to the other port. We then release the mouse button.

2) Another way is with the Delete Connection pop-up command. With the mouse, we point to the connection line, but not on a port, then hold down the right mouse button. A pop-up command list appears. Still holding down the mouse button, we move the pointer to the Delete Connection command, then release the mouse button.

Practice disconnecting and reconnecting the modules using the techniques described above. When done, be sure the modules are reconnected.

(The pop-up command list for a connection line includes a command called Insert Link. If you inadvertently select this, a link module gets created. You can delete the module by pointing to it, then selecting the Delete pop-up command.)