drive_glyph

image\drive_glyph_mod.jpg

General Module Function

The drive_glyph module provides a way to move any object (glyph or object from Read_DXF, etc.) along a path to create a "driving" animation.

Module Input Ports

drive_glyph has three input ports.

Data passed to the first port is the path to follow (normally from polyline_spline).

The second port accepts the glyph or vehicle to drive, usually read in with the load_glyph module.

The third port is a float parameter for the position of the glyph.

Module Output Ports

drive_glyph has three output ports.

The leftmost output port is a float parameter for the position of the glyph along the input path.

The center port is the animated glyph.

The right output port is the animated glyph in a renderable form for the viewer.

image\drive_glyph_panel.jpg

Module Control Panel

drive_glyph's control panel is shown above.

The Scale slider determines the size of the glyph.

The Object Color button sets the glyph color.

Flip Glyph toggle reverses the glyph direction.

Position is a slider for the position of the glyph along the input path.