add_logo

(This module is available only in EVS PRO and MVS)

image\add_logomod.jpg

General Module Function

The add_logo module is used to place a logo or other graphic object in the Viewer's non-transformable overlay. It is extremely easy to use. There are sliders to adjust size and position and a button to select the image file to use as a logo.

Module Input Ports

Add_logo has only one input port that must be connected in order to get any output. This input is the purple output port from the Viewer. This connection is used to maintain a proper aspect ratio for the logo when the Viewer is resized.

Note: You must use the same aspect ratio in Output_Images or a 4DIM file in order for the placement and height/width ration of the logo to be maintained.

Module Output Ports

Add_logo has only one output port which is a non-transformable renderable representation of the logo.

image\add_logopanel.jpg

Module Control Panel

The control panel for add_logo is shown in the figure above. The three sliders allow you to place and scale the logo.

The "Move to Front" toggle places the logo on top of all 3D objects in the view, as opposed to the default position which is behind all objects.

The immediate toggle makes the sliders function in real-time.

The "Choose Image File" button allows you to specify the logo image file.

 

The image below is a demonstration of the add_logo module reading the image file evs_443_black_logo.png.

image\add_logo_app.jpg