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General Module Function
render_field is a renderable object that contains the data to be rendered and other subobjects that contain the attributes that control how the data is rendered. In simple terms the render_field module enables rendering of non-renderable objects. This module can be connected directly to the EVS viewer or to GroupObject. The most common use for the module is for placing at the end of a stream of multiple non-renderable modules and then sending for rendering in the viewer.
Render_field essentially combines the following for use by the viewer module:
* DefaultMinMax to calculate the minimum and maximum values of any node or cell data.
* DefaultDatamap to convert scalar node or cell data to RGB color values. By default, the datamap is ranged to the values calculated by DefaultMinMax.
* DefaultProps to control color, material, line attributes, and geometrical attributes.
* DefaultModes to control point, line, surface, volume, and bounds rendering modes.
* DefaultPickInfo to contain information when this object is picked.
* DefaultTexture to control the texture mapping attributes.
* DefaultObject to control visibility, pickability, caching, transform mode, surface conversion, and image display attributes.
Module Input Ports
This module has two input ports.
The leftmost (blue-black) port accepts any mesh and nodal data. Using this port allows you to connect objects to the viewer from modules that do not have a Red output port.
The second (red) port can accept any number of Red input ports. This functionality is identical to the Group Object module.
NOTE: Do not use both the blue/black and red input ports simultaneously.
Module Output Ports
Render_field outputs a renderable object that can be connected directly to the EVS viewer.
Module Control Panel
This module has no user interface.
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