interp_cell_data

image\interp_cell_data_mod.jpg

General Module Function

The interp_cell_data module interpolates cell data from one field to another using a Nearest Neighbor interpolation. Typical uses of this module are mapping of cell data from a 3D mesh onto a geologic surface or a 2D fence section. In these applications the 2D surface(s) simply provide the new geometry (mesh) onto which the adjacent cell values are interpolated.

Module Input Ports

The interp_cell_data module has two input ports.
1) in_field (Blue/Black): This port will accept a field which contains the parameters to be interpolated (all cell data components can be interpolated).
2) in_mapto (Blue/Black): This port accepts a field that the data will be interpolated to. Cell or nodal data are not needed for data sent to the right input port, because the mesh from the right input port is used strictly to obtain coordinate locations and cells where the left port’s cell data will be interpolated.

Module Output Ports

Interp_cell_data has two output ports.
1) output_field (Blue/Black): This port outputs the data field with interpolated cell data. This port can be connected to any module that can process data fields with cell data, such as the contour cell module.
2) out_obj(Red): This port outputs a renderable geometry of the surface that can be input to the viewer.

 

image\interp_cell_data_panel.jpg

Module Control Panel

The control panel for interp_cell_data is shown in the figure above.
The Run Automatically toggle will allow the module to run for every change made to the control parameters or input.
The Include Original Nodal Data toggle will cause all nodal data sent to the second input port(in_mapto) to be copied to the output field. NOTE: Leaving this toggle on will cause the nodal data to be displayed and not the interpolated cell data.
The Cell Data To Interpolate frame lists all of the cell data from the first input port(in_field) that is available for interpolation.
The Original Cell Data To Include frame lists all of the cell data from the second input port(in_mapto) that can be included in the output. This data will occur after the interpolated data in the field.

The Remove Normals Generation toggle controls how vertices and edges are rendered.  When this is ON, it makes more distinct edges, but a more faceted overall surface.

The Culling Mode toggle controls whether back facing surface are visible.  Generally you will want this ON when making the object(s) transparent.

The Transparency slider determines the opacity of the objects.